C# Class UnityPlatformer.Grab

Grab tile Character grab onto something and stop, like rings grabbing
Inheritance: BoxTileTrigger
Afficher le fichier Open project: llafuente/unity-platformer

Méthodes publiques

Méthode Description
CharacterEnter ( Character p ) : void
CharacterExit ( Character p ) : void
Dismount ( Character p ) : void

ExitState Grabbing

Method Details

CharacterEnter() public méthode

public CharacterEnter ( Character p ) : void
p Character
Résultat void

CharacterExit() public méthode

public CharacterExit ( Character p ) : void
p Character
Résultat void

Dismount() public méthode

ExitState Grabbing
public Dismount ( Character p ) : void
p Character
Résultat void