C# Class UnityEngine.Rendering.LWRP.LightWeightUnlitSubShader

Inheritance: IUnlitSubShader
Afficher le fichier Open project: crl/lwrp

Méthodes publiques

Méthode Description
GetSubshader ( IMasterNode masterNode, GenerationMode mode, List sourceAssetDependencyPaths = null ) : string
IsPipelineCompatible ( RenderPipelineAsset renderPipelineAsset ) : bool

Private Methods

Méthode Description
GetShaderPassFromTemplate ( string template, UnlitMasterNode masterNode, Pass pass, GenerationMode mode, SurfaceMaterialOptions materialOptions ) : string
GetTemplatePath ( string templateName ) : string

Method Details

GetSubshader() public méthode

public GetSubshader ( IMasterNode masterNode, GenerationMode mode, List sourceAssetDependencyPaths = null ) : string
masterNode IMasterNode
mode GenerationMode
sourceAssetDependencyPaths List
Résultat string

IsPipelineCompatible() public méthode

public IsPipelineCompatible ( RenderPipelineAsset renderPipelineAsset ) : bool
renderPipelineAsset RenderPipelineAsset
Résultat bool