C# Class UnityEditor.RagdollBuilder.BoneInfo

Afficher le fichier Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Méthodes publiques

Свойство Type Description
anchor UnityEngine.Transform
axis UnityEngine.Vector3
children System.Collections.ArrayList
colliderType Type
density float
joint UnityEngine.CharacterJoint
maxLimit float
minLimit float
name string
normalAxis UnityEngine.Vector3
parent RagdollBuilder.BoneInfo
radiusScale float
summedMass float
swingLimit float

Property Details

anchor public_oe property

public Transform,UnityEngine anchor
Résultat UnityEngine.Transform

axis public_oe property

public Vector3,UnityEngine axis
Résultat UnityEngine.Vector3

children public_oe property

public ArrayList,System.Collections children
Résultat System.Collections.ArrayList

colliderType public_oe property

public Type colliderType
Résultat Type

density public_oe property

public float density
Résultat float

joint public_oe property

public CharacterJoint,UnityEngine joint
Résultat UnityEngine.CharacterJoint

maxLimit public_oe property

public float maxLimit
Résultat float

minLimit public_oe property

public float minLimit
Résultat float

name public_oe property

public string name
Résultat string

normalAxis public_oe property

public Vector3,UnityEngine normalAxis
Résultat UnityEngine.Vector3

parent public_oe property

public RagdollBuilder.BoneInfo,UnityEditor parent
Résultat RagdollBuilder.BoneInfo

radiusScale public_oe property

public float radiusScale
Résultat float

summedMass public_oe property

public float summedMass
Résultat float

swingLimit public_oe property

public float swingLimit
Résultat float