C# Class UnityEditor.RagdollBuilder.BoneInfo

Show file Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Properties

Property Type Description
anchor UnityEngine.Transform
axis UnityEngine.Vector3
children System.Collections.ArrayList
colliderType Type
density float
joint UnityEngine.CharacterJoint
maxLimit float
minLimit float
name string
normalAxis UnityEngine.Vector3
parent RagdollBuilder.BoneInfo
radiusScale float
summedMass float
swingLimit float

Property Details

anchor public property

public Transform,UnityEngine anchor
return UnityEngine.Transform

axis public property

public Vector3,UnityEngine axis
return UnityEngine.Vector3

children public property

public ArrayList,System.Collections children
return System.Collections.ArrayList

colliderType public property

public Type colliderType
return Type

density public property

public float density
return float

joint public property

public CharacterJoint,UnityEngine joint
return UnityEngine.CharacterJoint

maxLimit public property

public float maxLimit
return float

minLimit public property

public float minLimit
return float

name public property

public string name
return string

normalAxis public property

public Vector3,UnityEngine normalAxis
return UnityEngine.Vector3

parent public property

public RagdollBuilder.BoneInfo,UnityEditor parent
return RagdollBuilder.BoneInfo

radiusScale public property

public float radiusScale
return float

summedMass public property

public float summedMass
return float

swingLimit public property

public float swingLimit
return float