C# Class UnityEditor.GameObjectTreeViewGUI

Inheritance: UnityEditor.TreeViewGUI
Afficher le fichier Open project: randomize/VimConfig Class Usage Examples

Protected Properties

Свойство Type Description
s_GOStyles GameObjectStyles

Méthodes publiques

Méthode Description
BeginRename ( TreeViewItem item, float delay ) : bool
GameObjectTreeViewGUI ( UnityEditor.TreeView treeView, bool useHorizontalScroll ) : System

Méthodes protégées

Méthode Description
DrawIconAndLabel ( Rect rect, TreeViewItem item, string label, bool selected, bool focused, bool useBoldFont, bool isPinging ) : void
GetIconForNode ( TreeViewItem item ) : Texture
InitStyles ( ) : void
RenameEnded ( ) : void

Method Details

BeginRename() public méthode

public BeginRename ( TreeViewItem item, float delay ) : bool
item TreeViewItem
delay float
Résultat bool

DrawIconAndLabel() protected méthode

protected DrawIconAndLabel ( Rect rect, TreeViewItem item, string label, bool selected, bool focused, bool useBoldFont, bool isPinging ) : void
rect UnityEngine.Rect
item TreeViewItem
label string
selected bool
focused bool
useBoldFont bool
isPinging bool
Résultat void

GameObjectTreeViewGUI() public méthode

public GameObjectTreeViewGUI ( UnityEditor.TreeView treeView, bool useHorizontalScroll ) : System
treeView UnityEditor.TreeView
useHorizontalScroll bool
Résultat System

GetIconForNode() protected méthode

protected GetIconForNode ( TreeViewItem item ) : Texture
item TreeViewItem
Résultat UnityEngine.Texture

InitStyles() protected méthode

protected InitStyles ( ) : void
Résultat void

RenameEnded() protected méthode

protected RenameEnded ( ) : void
Résultat void

Property Details

s_GOStyles protected_oe static_oe property

protected static GameObjectStyles s_GOStyles
Résultat GameObjectStyles