C# Class UnityEditor.AvatarSkeletonDrawer

Afficher le fichier Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Méthodes publiques

Méthode Description
DrawSkeleton ( Transform reference, bool>.Dictionary actualBones ) : void
DrawSkeleton ( Transform reference, bool>.Dictionary actualBones, AvatarSetupTool bones ) : void

Private Methods

Méthode Description
DrawPoseError ( Transform node, Bounds bounds ) : void
DrawSkeletonSubTree ( bool>.Dictionary actualBones, AvatarSetupTool bones, Quaternion orientation, Transform tr, Bounds bounds ) : bool

Method Details

DrawSkeleton() public static méthode

public static DrawSkeleton ( Transform reference, bool>.Dictionary actualBones ) : void
reference UnityEngine.Transform
actualBones bool>.Dictionary
Résultat void

DrawSkeleton() public static méthode

public static DrawSkeleton ( Transform reference, bool>.Dictionary actualBones, AvatarSetupTool bones ) : void
reference UnityEngine.Transform
actualBones bool>.Dictionary
bones AvatarSetupTool
Résultat void