C# Class UnityEditor.AvatarSkeletonDrawer

Show file Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Methods

Method Description
DrawSkeleton ( Transform reference, bool>.Dictionary actualBones ) : void
DrawSkeleton ( Transform reference, bool>.Dictionary actualBones, AvatarSetupTool bones ) : void

Private Methods

Method Description
DrawPoseError ( Transform node, Bounds bounds ) : void
DrawSkeletonSubTree ( bool>.Dictionary actualBones, AvatarSetupTool bones, Quaternion orientation, Transform tr, Bounds bounds ) : bool

Method Details

DrawSkeleton() public static method

public static DrawSkeleton ( Transform reference, bool>.Dictionary actualBones ) : void
reference UnityEngine.Transform
actualBones bool>.Dictionary
return void

DrawSkeleton() public static method

public static DrawSkeleton ( Transform reference, bool>.Dictionary actualBones, AvatarSetupTool bones ) : void
reference UnityEngine.Transform
actualBones bool>.Dictionary
bones AvatarSetupTool
return void