C# Class UnityEditor.Scripting.Compilers.MonoScriptCompilerBase

Inheritance: ScriptCompilerBase
Afficher le fichier Open project: randomize/VimConfig

Méthodes protégées

Méthode Description
GetProfileDirectory ( ) : string
MonoScriptCompilerBase ( MonoIsland island, bool runUpdater ) : System
StartCompiler ( BuildTarget target, string compiler, List arguments ) : ManagedProgram
StartCompiler ( BuildTarget target, string compiler, List arguments, bool setMonoEnvironmentVariables ) : ManagedProgram

Method Details

GetProfileDirectory() protected méthode

protected GetProfileDirectory ( ) : string
Résultat string

MonoScriptCompilerBase() protected méthode

protected MonoScriptCompilerBase ( MonoIsland island, bool runUpdater ) : System
island UnityEditor.Scripting.MonoIsland
runUpdater bool
Résultat System

StartCompiler() protected méthode

protected StartCompiler ( BuildTarget target, string compiler, List arguments ) : ManagedProgram
target BuildTarget
compiler string
arguments List
Résultat UnityEditor.Scripting.ManagedProgram

StartCompiler() protected méthode

protected StartCompiler ( BuildTarget target, string compiler, List arguments, bool setMonoEnvironmentVariables ) : ManagedProgram
target BuildTarget
compiler string
arguments List
setMonoEnvironmentVariables bool
Résultat UnityEditor.Scripting.ManagedProgram