C# Class TaleSpireExploreDecompiles.VisualEffect

Inheritance: FactoryItemBehaviour
Afficher le fichier Open project: MillerMark/MrAnnouncerBot

Méthodes publiques

Méthode Description
Emit ( int amount, Vector3 location ) : void
Emit ( int amount, Vector3 location, Quaternion rotation ) : void
Play ( Vector3 location ) : void
Play ( Vector3 location, Quaternion rotation ) : void
PlayFromOriginToTarget ( Creature creature, Creature.Targets origin, Creature.Targets target ) : void
PlayFromOriginToTarget ( Transform origin, Transform target ) : void

Méthodes protégées

Méthode Description
Awake ( ) : void
OnEmit ( int amount, Vector3 location, Quaternion rotation ) : void
OnHire ( ) : void
OnPlay ( Vector3 location, Quaternion rotation ) : void
OnPlayFromOriginToTarget ( Creature creature, Creature.Targets origin, Creature.Targets target ) : void
OnPlayFromOriginToTarget ( Transform origin, Transform target ) : void
OnSetup ( ) : void
Update ( ) : void

Method Details

Awake() protected méthode

protected Awake ( ) : void
Résultat void

Emit() public méthode

public Emit ( int amount, Vector3 location ) : void
amount int
location Vector3
Résultat void

Emit() public méthode

public Emit ( int amount, Vector3 location, Quaternion rotation ) : void
amount int
location Vector3
rotation Quaternion
Résultat void

OnEmit() protected méthode

protected OnEmit ( int amount, Vector3 location, Quaternion rotation ) : void
amount int
location Vector3
rotation Quaternion
Résultat void

OnHire() protected méthode

protected OnHire ( ) : void
Résultat void

OnPlay() protected méthode

protected OnPlay ( Vector3 location, Quaternion rotation ) : void
location Vector3
rotation Quaternion
Résultat void

OnPlayFromOriginToTarget() protected méthode

protected OnPlayFromOriginToTarget ( Creature creature, Creature.Targets origin, Creature.Targets target ) : void
creature Creature
origin Creature.Targets
target Creature.Targets
Résultat void

OnPlayFromOriginToTarget() protected méthode

protected OnPlayFromOriginToTarget ( Transform origin, Transform target ) : void
origin Transform
target Transform
Résultat void

OnSetup() protected méthode

protected OnSetup ( ) : void
Résultat void

Play() public méthode

public Play ( Vector3 location ) : void
location Vector3
Résultat void

Play() public méthode

public Play ( Vector3 location, Quaternion rotation ) : void
location Vector3
rotation Quaternion
Résultat void

PlayFromOriginToTarget() public méthode

public PlayFromOriginToTarget ( Creature creature, Creature.Targets origin, Creature.Targets target ) : void
creature Creature
origin Creature.Targets
target Creature.Targets
Résultat void

PlayFromOriginToTarget() public méthode

public PlayFromOriginToTarget ( Transform origin, Transform target ) : void
origin Transform
target Transform
Résultat void

Update() protected méthode

protected Update ( ) : void
Résultat void