C# Class TaleSpireExploreDecompiles.VisualEffect

Inheritance: FactoryItemBehaviour
Datei anzeigen Open project: MillerMark/MrAnnouncerBot

Public Methods

Method Description
Emit ( int amount, Vector3 location ) : void
Emit ( int amount, Vector3 location, Quaternion rotation ) : void
Play ( Vector3 location ) : void
Play ( Vector3 location, Quaternion rotation ) : void
PlayFromOriginToTarget ( Creature creature, Creature.Targets origin, Creature.Targets target ) : void
PlayFromOriginToTarget ( Transform origin, Transform target ) : void

Protected Methods

Method Description
Awake ( ) : void
OnEmit ( int amount, Vector3 location, Quaternion rotation ) : void
OnHire ( ) : void
OnPlay ( Vector3 location, Quaternion rotation ) : void
OnPlayFromOriginToTarget ( Creature creature, Creature.Targets origin, Creature.Targets target ) : void
OnPlayFromOriginToTarget ( Transform origin, Transform target ) : void
OnSetup ( ) : void
Update ( ) : void

Method Details

Awake() protected method

protected Awake ( ) : void
return void

Emit() public method

public Emit ( int amount, Vector3 location ) : void
amount int
location Vector3
return void

Emit() public method

public Emit ( int amount, Vector3 location, Quaternion rotation ) : void
amount int
location Vector3
rotation Quaternion
return void

OnEmit() protected method

protected OnEmit ( int amount, Vector3 location, Quaternion rotation ) : void
amount int
location Vector3
rotation Quaternion
return void

OnHire() protected method

protected OnHire ( ) : void
return void

OnPlay() protected method

protected OnPlay ( Vector3 location, Quaternion rotation ) : void
location Vector3
rotation Quaternion
return void

OnPlayFromOriginToTarget() protected method

protected OnPlayFromOriginToTarget ( Creature creature, Creature.Targets origin, Creature.Targets target ) : void
creature Creature
origin Creature.Targets
target Creature.Targets
return void

OnPlayFromOriginToTarget() protected method

protected OnPlayFromOriginToTarget ( Transform origin, Transform target ) : void
origin Transform
target Transform
return void

OnSetup() protected method

protected OnSetup ( ) : void
return void

Play() public method

public Play ( Vector3 location ) : void
location Vector3
return void

Play() public method

public Play ( Vector3 location, Quaternion rotation ) : void
location Vector3
rotation Quaternion
return void

PlayFromOriginToTarget() public method

public PlayFromOriginToTarget ( Creature creature, Creature.Targets origin, Creature.Targets target ) : void
creature Creature
origin Creature.Targets
target Creature.Targets
return void

PlayFromOriginToTarget() public method

public PlayFromOriginToTarget ( Transform origin, Transform target ) : void
origin Transform
target Transform
return void

Update() protected method

protected Update ( ) : void
return void