C# Class Reign.Video.Vita.Texture2D

Inheritance: System.Disposable, Texture2DI
Afficher le fichier Open project: reignstudios/ReignSDK Class Usage Examples

Protected Properties

Свойство Type Description
texture Sce.PlayStation.Core.Graphics.Texture2D
video Video

Méthodes publiques

Méthode Description
Copy ( Texture2DI texture ) : void
Dispose ( ) : void
New ( DisposableI parent, int width, int height, SurfaceFormats surfaceFormat, BufferUsages usage, Loader loadedCallback ) : Texture2D
New ( DisposableI parent, string fileName, Loader loadedCallback ) : Texture2D
New ( DisposableI parent, string fileName, bool generateMipmaps, BufferUsages usage, Loader loadedCallback ) : Texture2D
NewReference ( DisposableI parent, string fileName, Loader loadedCallback ) : Texture2D
Texture2D ( DisposableI parent, int width, int height, SurfaceFormats surfaceFormat, BufferUsages usage, Loader loadedCallback ) : System
Texture2D ( DisposableI parent, string fileName, Loader loadedCallback ) : System
Texture2D ( DisposableI parent, string fileName, bool generateMipmaps, BufferUsages usage, Loader loadedCallback ) : System
Update ( byte data ) : void
UpdateLoad ( ) : bool
WritePixels ( byte data ) : void

Méthodes protégées

Méthode Description
init ( DisposableI parent, string fileName, int width, int height, bool generateMipmaps, MultiSampleTypes multiSampleType, SurfaceFormats surfaceFormat, RenderTargetUsage renderTargetUsage, BufferUsages usage, bool isRenderTarget, Loader loadedCallback ) : bool

Method Details

Copy() public méthode

public Copy ( Texture2DI texture ) : void
texture Texture2DI
Résultat void

Dispose() public méthode

public Dispose ( ) : void
Résultat void

New() public static méthode

public static New ( DisposableI parent, int width, int height, SurfaceFormats surfaceFormat, BufferUsages usage, Loader loadedCallback ) : Texture2D
parent DisposableI
width int
height int
surfaceFormat SurfaceFormats
usage BufferUsages
loadedCallback Reign.Core.Loader
Résultat Texture2D

New() public static méthode

public static New ( DisposableI parent, string fileName, Loader loadedCallback ) : Texture2D
parent DisposableI
fileName string
loadedCallback Reign.Core.Loader
Résultat Texture2D

New() public static méthode

public static New ( DisposableI parent, string fileName, bool generateMipmaps, BufferUsages usage, Loader loadedCallback ) : Texture2D
parent DisposableI
fileName string
generateMipmaps bool
usage BufferUsages
loadedCallback Reign.Core.Loader
Résultat Texture2D

NewReference() public static méthode

public static NewReference ( DisposableI parent, string fileName, Loader loadedCallback ) : Texture2D
parent DisposableI
fileName string
loadedCallback Reign.Core.Loader
Résultat Texture2D

Texture2D() public méthode

public Texture2D ( DisposableI parent, int width, int height, SurfaceFormats surfaceFormat, BufferUsages usage, Loader loadedCallback ) : System
parent DisposableI
width int
height int
surfaceFormat SurfaceFormats
usage BufferUsages
loadedCallback Reign.Core.Loader
Résultat System

Texture2D() public méthode

public Texture2D ( DisposableI parent, string fileName, Loader loadedCallback ) : System
parent DisposableI
fileName string
loadedCallback Reign.Core.Loader
Résultat System

Texture2D() public méthode

public Texture2D ( DisposableI parent, string fileName, bool generateMipmaps, BufferUsages usage, Loader loadedCallback ) : System
parent DisposableI
fileName string
generateMipmaps bool
usage BufferUsages
loadedCallback Reign.Core.Loader
Résultat System

Update() public méthode

public Update ( byte data ) : void
data byte
Résultat void

UpdateLoad() public méthode

public UpdateLoad ( ) : bool
Résultat bool

WritePixels() public méthode

public WritePixels ( byte data ) : void
data byte
Résultat void

init() protected méthode

protected init ( DisposableI parent, string fileName, int width, int height, bool generateMipmaps, MultiSampleTypes multiSampleType, SurfaceFormats surfaceFormat, RenderTargetUsage renderTargetUsage, BufferUsages usage, bool isRenderTarget, Loader loadedCallback ) : bool
parent DisposableI
fileName string
width int
height int
generateMipmaps bool
multiSampleType MultiSampleTypes
surfaceFormat SurfaceFormats
renderTargetUsage RenderTargetUsage
usage BufferUsages
isRenderTarget bool
loadedCallback Reign.Core.Loader
Résultat bool

Property Details

texture protected_oe property

protected Texture2D,Sce.PlayStation.Core.Graphics texture
Résultat Sce.PlayStation.Core.Graphics.Texture2D

video protected_oe property

protected Video video
Résultat Video