Property | Type | Description | |
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texture | Sce.PlayStation.Core.Graphics.Texture2D | ||
video | Video |
Method | Description | |
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Copy ( Texture2DI texture ) : void | ||
Dispose ( ) : void | ||
New ( DisposableI parent, int width, int height, SurfaceFormats surfaceFormat, BufferUsages usage, |
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New ( DisposableI parent, string fileName, |
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New ( DisposableI parent, string fileName, bool generateMipmaps, BufferUsages usage, |
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NewReference ( DisposableI parent, string fileName, |
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Texture2D ( DisposableI parent, int width, int height, SurfaceFormats surfaceFormat, BufferUsages usage, |
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Texture2D ( DisposableI parent, string fileName, |
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Texture2D ( DisposableI parent, string fileName, bool generateMipmaps, BufferUsages usage, |
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Update ( byte data ) : void | ||
UpdateLoad ( ) : bool | ||
WritePixels ( byte data ) : void |
Method | Description | |
---|---|---|
init ( DisposableI parent, string fileName, int width, int height, bool generateMipmaps, MultiSampleTypes multiSampleType, SurfaceFormats surfaceFormat, RenderTargetUsage renderTargetUsage, BufferUsages usage, bool isRenderTarget, |
public static New ( DisposableI parent, int width, int height, SurfaceFormats surfaceFormat, BufferUsages usage, |
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parent | DisposableI | |
width | int | |
height | int | |
surfaceFormat | SurfaceFormats | |
usage | BufferUsages | |
loadedCallback | ||
return |
public static New ( DisposableI parent, string fileName, |
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parent | DisposableI | |
fileName | string | |
loadedCallback | ||
return |
public static New ( DisposableI parent, string fileName, bool generateMipmaps, BufferUsages usage, |
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parent | DisposableI | |
fileName | string | |
generateMipmaps | bool | |
usage | BufferUsages | |
loadedCallback | ||
return |
public static NewReference ( DisposableI parent, string fileName, |
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parent | DisposableI | |
fileName | string | |
loadedCallback | ||
return |
public Texture2D ( DisposableI parent, int width, int height, SurfaceFormats surfaceFormat, BufferUsages usage, |
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parent | DisposableI | |
width | int | |
height | int | |
surfaceFormat | SurfaceFormats | |
usage | BufferUsages | |
loadedCallback | ||
return | System |
public Texture2D ( DisposableI parent, string fileName, |
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parent | DisposableI | |
fileName | string | |
loadedCallback | ||
return | System |
public Texture2D ( DisposableI parent, string fileName, bool generateMipmaps, BufferUsages usage, |
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parent | DisposableI | |
fileName | string | |
generateMipmaps | bool | |
usage | BufferUsages | |
loadedCallback | ||
return | System |
protected init ( DisposableI parent, string fileName, int width, int height, bool generateMipmaps, MultiSampleTypes multiSampleType, SurfaceFormats surfaceFormat, RenderTargetUsage renderTargetUsage, BufferUsages usage, bool isRenderTarget, |
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parent | DisposableI | |
fileName | string | |
width | int | |
height | int | |
generateMipmaps | bool | |
multiSampleType | MultiSampleTypes | |
surfaceFormat | SurfaceFormats | |
renderTargetUsage | RenderTargetUsage | |
usage | BufferUsages | |
isRenderTarget | bool | |
loadedCallback | ||
return | bool |
protected Texture2D,Sce.PlayStation.Core.Graphics texture | ||
return | Sce.PlayStation.Core.Graphics.Texture2D |