C# Class Prism.ExampleMod.Game

Inheritance: Prism.API.Behaviours.GameBehaviour
Afficher le fichier Open project: TerrariaPrismTeam/Prism

Méthodes publiques

Свойство Type Description
meowmaritusHappyFunCount int
meowmaritusHappyFunTimeBytes int
prevKeyState Microsoft.Xna.Framework.Input.KeyboardState

Méthodes publiques

Méthode Description
GetKey ( Keys k ) : bool
GetKey ( Keys k, KeyState onEnterKeyState ) : bool
GetRandomPositionOnScreen ( ) : Vector2
PostDrawBackground ( SpriteBatch sb ) : void
PostUpdate ( ) : void

Method Details

GetKey() public static méthode

public static GetKey ( Keys k ) : bool
k Keys
Résultat bool

GetKey() public static méthode

public static GetKey ( Keys k, KeyState onEnterKeyState ) : bool
k Keys
onEnterKeyState KeyState
Résultat bool

GetRandomPositionOnScreen() public static méthode

public static GetRandomPositionOnScreen ( ) : Vector2
Résultat Vector2

PostDrawBackground() public méthode

public PostDrawBackground ( SpriteBatch sb ) : void
sb Microsoft.Xna.Framework.Graphics.SpriteBatch
Résultat void

PostUpdate() public méthode

public PostUpdate ( ) : void
Résultat void

Property Details

meowmaritusHappyFunCount public_oe static_oe property

public static int meowmaritusHappyFunCount
Résultat int

meowmaritusHappyFunTimeBytes public_oe static_oe property

public static int meowmaritusHappyFunTimeBytes
Résultat int

prevKeyState public_oe static_oe property

public static KeyboardState,Microsoft.Xna.Framework.Input prevKeyState
Résultat Microsoft.Xna.Framework.Input.KeyboardState