Méthode | Description | |
---|---|---|
Initialise ( |
||
TerrainToBitmap ( |
Méthode | Description | |
---|---|---|
S ( float v ) : float | ||
computeAverageColor ( |
||
computeAverageColor ( UUID textureID, Color defaultColor ) : Color | ||
fetchTexture ( UUID id ) : |
||
getHeight ( double hm, int x, int y ) : float | ||
interpolateHSV ( |
public Initialise ( |
||
scene | ||
source | IConfigSource | |
Résultat | void |
public TerrainToBitmap ( |
||
mapbmp | ||
Résultat | void |