C# Class KEngine.KDebuggerObjectTool

专门用于资源Debugger用到的父对象自动生成 DebuggerObject - 用于管理虚拟对象(只用于显示调试信息的对象)
Afficher le fichier Open project: mr-kelly/KEngine Class Usage Examples

Méthodes publiques

Méthode Description
RemoveFromParent ( string bigType, string smallType, GameObject obj ) : void
SetParent ( string bigType, string smallType, GameObject obj ) : void

设置某个物件,在指定调试组下

Méthodes protégées

Méthode Description
GetNameWithCount ( string smallType, int count ) : string

设置Parent名字,带有数量

GetParent ( string bigType, string smallType ) : Transform

Private Methods

Méthode Description
GetUri ( string bigType, string smallType ) : string

Method Details

GetNameWithCount() protected static méthode

设置Parent名字,带有数量
protected static GetNameWithCount ( string smallType, int count ) : string
smallType string
count int
Résultat string

GetParent() protected static méthode

protected static GetParent ( string bigType, string smallType ) : Transform
bigType string
smallType string
Résultat UnityEngine.Transform

RemoveFromParent() public static méthode

public static RemoveFromParent ( string bigType, string smallType, GameObject obj ) : void
bigType string
smallType string
obj UnityEngine.GameObject
Résultat void

SetParent() public static méthode

设置某个物件,在指定调试组下
public static SetParent ( string bigType, string smallType, GameObject obj ) : void
bigType string
smallType string
obj UnityEngine.GameObject
Résultat void