C# Class KEngine.KDebuggerObjectTool

专门用于资源Debugger用到的父对象自动生成 DebuggerObject - 用于管理虚拟对象(只用于显示调试信息的对象)
Datei anzeigen Open project: mr-kelly/KEngine Class Usage Examples

Public Methods

Method Description
RemoveFromParent ( string bigType, string smallType, GameObject obj ) : void
SetParent ( string bigType, string smallType, GameObject obj ) : void

设置某个物件,在指定调试组下

Protected Methods

Method Description
GetNameWithCount ( string smallType, int count ) : string

设置Parent名字,带有数量

GetParent ( string bigType, string smallType ) : Transform

Private Methods

Method Description
GetUri ( string bigType, string smallType ) : string

Method Details

GetNameWithCount() protected static method

设置Parent名字,带有数量
protected static GetNameWithCount ( string smallType, int count ) : string
smallType string
count int
return string

GetParent() protected static method

protected static GetParent ( string bigType, string smallType ) : Transform
bigType string
smallType string
return UnityEngine.Transform

RemoveFromParent() public static method

public static RemoveFromParent ( string bigType, string smallType, GameObject obj ) : void
bigType string
smallType string
obj UnityEngine.GameObject
return void

SetParent() public static method

设置某个物件,在指定调试组下
public static SetParent ( string bigType, string smallType, GameObject obj ) : void
bigType string
smallType string
obj UnityEngine.GameObject
return void