C# Class GameEntities.MapChangeRegion

Gives an opportunity of moving of the player between maps. When the player gets in this region game loads a new map.
Inheritance: Engine.Region
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Private Properties

Свойство Type Description
MapChangeRegion_ObjectIn void

Méthodes protégées

Méthode Description
OnDestroy ( ) : void

Overridden from Engine.EntitySystem.Entity.OnDestroy().

OnPostCreate ( bool loaded ) : void

Overridden from Engine.EntitySystem.Entity.OnPostCreate(Boolean).

Private Methods

Méthode Description
MapChangeRegion_ObjectIn ( Entity entity, MapObject obj ) : void

Method Details

OnDestroy() protected méthode

Overridden from Engine.EntitySystem.Entity.OnDestroy().
protected OnDestroy ( ) : void
Résultat void

OnPostCreate() protected méthode

Overridden from Engine.EntitySystem.Entity.OnPostCreate(Boolean).
protected OnPostCreate ( bool loaded ) : void
loaded bool
Résultat void