C# Class GCXFormat.Scene.Mesh

Inheritance: Node
Afficher le fichier Open project: Patapom/GodComplex

Méthodes publiques

Свойство Type Description
m_BBoxMax_Local float3
m_BBoxMax_World float3
m_BBoxMin_Local float3
m_BBoxMin_World float3
m_Primitives Primitive[]

Méthodes publiques

Méthode Description
Mesh ( Scene _Owner, FBX _Node ) : System
Mesh ( Scene _Owner, Node _Parent, BinaryReader _R ) : System
Mesh ( Scene _Owner, idTech5Map _Entity ) : System

Méthodes protégées

Méthode Description
LoadSpecialized ( BinaryReader _R ) : void
SaveSpecialized ( BinaryWriter _W ) : void

Method Details

LoadSpecialized() protected méthode

protected LoadSpecialized ( BinaryReader _R ) : void
_R System.IO.BinaryReader
Résultat void

Mesh() public méthode

public Mesh ( Scene _Owner, FBX _Node ) : System
_Owner Scene
_Node FBX
Résultat System

Mesh() public méthode

public Mesh ( Scene _Owner, Node _Parent, BinaryReader _R ) : System
_Owner Scene
_Parent Node
_R System.IO.BinaryReader
Résultat System

Mesh() public méthode

public Mesh ( Scene _Owner, idTech5Map _Entity ) : System
_Owner Scene
_Entity idTech5Map
Résultat System

SaveSpecialized() protected méthode

protected SaveSpecialized ( BinaryWriter _W ) : void
_W System.IO.BinaryWriter
Résultat void

Property Details

m_BBoxMax_Local public_oe property

public float3 m_BBoxMax_Local
Résultat float3

m_BBoxMax_World public_oe property

public float3 m_BBoxMax_World
Résultat float3

m_BBoxMin_Local public_oe property

public float3 m_BBoxMin_Local
Résultat float3

m_BBoxMin_World public_oe property

public float3 m_BBoxMin_World
Résultat float3

m_Primitives public_oe property

public Primitive[] m_Primitives
Résultat Primitive[]