C# Class GCXFormat.Scene

GodComplex Simple scene format
Afficher le fichier Open project: Patapom/GodComplex Class Usage Examples

Méthodes publiques

Свойство Type Description
m_Materials List
m_Nodes List
m_RootNode Node
m_TotalFacesCount int
m_TotalVerticesCount int

Méthodes publiques

Méthode Description
Save ( BinaryWriter _W ) : void
Scene ( BinaryReader _R ) : System
Scene ( FBX _Scene ) : System

Convert from FBX

Scene ( idTech5Map _Map ) : System

Convert from idTech5 map

Private Methods

Méthode Description
MapMaterial ( FBX _Texture ) : ushort

Method Details

Save() public méthode

public Save ( BinaryWriter _W ) : void
_W System.IO.BinaryWriter
Résultat void

Scene() public méthode

public Scene ( BinaryReader _R ) : System
_R System.IO.BinaryReader
Résultat System

Scene() public méthode

Convert from FBX
public Scene ( FBX _Scene ) : System
_Scene FBX
Résultat System

Scene() public méthode

Convert from idTech5 map
public Scene ( idTech5Map _Map ) : System
_Map idTech5Map
Résultat System

Property Details

m_Materials public_oe property

public List m_Materials
Résultat List

m_Nodes public_oe property

public List m_Nodes
Résultat List

m_RootNode public_oe property

public Node m_RootNode
Résultat Node

m_TotalFacesCount public_oe property

public int m_TotalFacesCount
Résultat int

m_TotalVerticesCount public_oe property

public int m_TotalVerticesCount
Résultat int