C# Class GCXFormat.Scene

GodComplex Simple scene format
Mostrar archivo Open project: Patapom/GodComplex Class Usage Examples

Public Properties

Property Type Description
m_Materials List
m_Nodes List
m_RootNode Node
m_TotalFacesCount int
m_TotalVerticesCount int

Public Methods

Method Description
Save ( BinaryWriter _W ) : void
Scene ( BinaryReader _R ) : System
Scene ( FBX _Scene ) : System

Convert from FBX

Scene ( idTech5Map _Map ) : System

Convert from idTech5 map

Private Methods

Method Description
MapMaterial ( FBX _Texture ) : ushort

Method Details

Save() public method

public Save ( BinaryWriter _W ) : void
_W System.IO.BinaryWriter
return void

Scene() public method

public Scene ( BinaryReader _R ) : System
_R System.IO.BinaryReader
return System

Scene() public method

Convert from FBX
public Scene ( FBX _Scene ) : System
_Scene FBX
return System

Scene() public method

Convert from idTech5 map
public Scene ( idTech5Map _Map ) : System
_Map idTech5Map
return System

Property Details

m_Materials public_oe property

public List m_Materials
return List

m_Nodes public_oe property

public List m_Nodes
return List

m_RootNode public_oe property

public Node m_RootNode
return Node

m_TotalFacesCount public_oe property

public int m_TotalFacesCount
return int

m_TotalVerticesCount public_oe property

public int m_TotalVerticesCount
return int