Méthode |
Description |
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AddFailureCallback ( FunapiMessage fun_msg ) : void |
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AddToEventQueue ( DelegateEventHandler handler ) : void |
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CheckConnectList ( ) : void |
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CheckConnectState ( ) : void |
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CheckReconnect ( ) : void |
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Connect ( ) : void |
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Connect ( Fun.HostAddr addr ) : void |
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OnConnectFailureCallback ( ) : void |
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OnConnectionTimeout ( ) : void |
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OnDisconnected ( ) : void |
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OnDisconnectedCallback ( ) : void |
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OnFailureCallback ( ) : void |
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OnMessageFailureCallback ( FunapiMessage fun_msg ) : void |
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OnReceived ( string>.Dictionary header, ArraySegment body ) : void |
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OnStarted ( ) : void |
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OnStartedInternal ( ) : void |
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OnStopped ( ) : void |
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Reconnect ( ) : void |
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Redirect ( Fun.HostAddr addr ) : void |
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SendMessage ( FunapiMessage fun_msg ) : void |
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SetAddress ( Fun.HostAddr addr ) : void |
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SetNextAddress ( ) : bool |
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Start ( ) : void |
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Stop ( ) : void |
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TryToConnect ( ) : bool |
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TryToReconnect ( ) : bool |
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Update ( ) : void |
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