C# Class Forge.Unity.GameEngineManager

Inheritance: UnityEngine.MonoBehaviour
Afficher le fichier Open project: jacobdufault/forge-unity

Méthodes publiques

Свойство Type Description
Dependencies ForgeDependencyComponent

Private Properties

Свойство Type Description
CreateEventMonitors void

Méthodes protégées

Méthode Description
GetSnapshotJson ( ) : string

Returns the IGameSnapshot JSON that the engine will be loaded with.

GetTemplateJson ( ) : string

Returns the ITemplateGroup JSON that the engine will be loaded with.

OnDisable ( ) : void
OnEnable ( ) : void
Update ( ) : void

Private Methods

Méthode Description
CreateEventMonitors ( IEventNotifier eventNotifier ) : void

Discovers allocatable event monitors, allocates them, and then initializes them with the given event notifier.

Method Details

GetSnapshotJson() protected méthode

Returns the IGameSnapshot JSON that the engine will be loaded with.
protected GetSnapshotJson ( ) : string
Résultat string

GetTemplateJson() protected méthode

Returns the ITemplateGroup JSON that the engine will be loaded with.
protected GetTemplateJson ( ) : string
Résultat string

OnDisable() protected méthode

protected OnDisable ( ) : void
Résultat void

OnEnable() protected méthode

protected OnEnable ( ) : void
Résultat void

Update() protected méthode

protected Update ( ) : void
Résultat void

Property Details

Dependencies public_oe property

public ForgeDependencyComponent,Forge.Unity Dependencies
Résultat ForgeDependencyComponent