C# Class Forge.Unity.GameEngineManager

Inheritance: UnityEngine.MonoBehaviour
Mostrar archivo Open project: jacobdufault/forge-unity

Public Properties

Property Type Description
Dependencies ForgeDependencyComponent

Private Properties

Property Type Description
CreateEventMonitors void

Protected Methods

Method Description
GetSnapshotJson ( ) : string

Returns the IGameSnapshot JSON that the engine will be loaded with.

GetTemplateJson ( ) : string

Returns the ITemplateGroup JSON that the engine will be loaded with.

OnDisable ( ) : void
OnEnable ( ) : void
Update ( ) : void

Private Methods

Method Description
CreateEventMonitors ( IEventNotifier eventNotifier ) : void

Discovers allocatable event monitors, allocates them, and then initializes them with the given event notifier.

Method Details

GetSnapshotJson() protected method

Returns the IGameSnapshot JSON that the engine will be loaded with.
protected GetSnapshotJson ( ) : string
return string

GetTemplateJson() protected method

Returns the ITemplateGroup JSON that the engine will be loaded with.
protected GetTemplateJson ( ) : string
return string

OnDisable() protected method

protected OnDisable ( ) : void
return void

OnEnable() protected method

protected OnEnable ( ) : void
return void

Update() protected method

protected Update ( ) : void
return void

Property Details

Dependencies public_oe property

public ForgeDependencyComponent,Forge.Unity Dependencies
return ForgeDependencyComponent