C# Class FlatRedBall.TileCollisions.TileShapeCollectionLayeredTileMapExtensions

Afficher le fichier Open project: vchelaru/FlatRedBall

Méthodes publiques

Méthode Description
AddCollisionFrom ( this tileShapeCollection, LayeredTileMap layeredTileMap ) : void
AddCollisionFrom ( this tileShapeCollection, LayeredTileMap layeredTileMap, Func predicate ) : void
AddCollisionFrom ( this tileShapeCollection, LayeredTileMap layeredTileMap, IEnumerable namesToUse ) : void
AddCollisionFrom ( this tileShapeCollection, LayeredTileMap layeredTileMap, string nameToUse ) : void

Private Methods

Méthode Description
AddCollisionFrom ( this tileShapeCollection, Scene scene, IEnumerable namesToUse ) : void

Method Details

AddCollisionFrom() public static méthode

public static AddCollisionFrom ( this tileShapeCollection, LayeredTileMap layeredTileMap ) : void
tileShapeCollection this
layeredTileMap FlatRedBall.TileGraphics.LayeredTileMap
Résultat void

AddCollisionFrom() public static méthode

public static AddCollisionFrom ( this tileShapeCollection, LayeredTileMap layeredTileMap, Func predicate ) : void
tileShapeCollection this
layeredTileMap FlatRedBall.TileGraphics.LayeredTileMap
predicate Func
Résultat void

AddCollisionFrom() public static méthode

public static AddCollisionFrom ( this tileShapeCollection, LayeredTileMap layeredTileMap, IEnumerable namesToUse ) : void
tileShapeCollection this
layeredTileMap FlatRedBall.TileGraphics.LayeredTileMap
namesToUse IEnumerable
Résultat void

AddCollisionFrom() public static méthode

public static AddCollisionFrom ( this tileShapeCollection, LayeredTileMap layeredTileMap, string nameToUse ) : void
tileShapeCollection this
layeredTileMap FlatRedBall.TileGraphics.LayeredTileMap
nameToUse string
Résultat void