Méthode | Description | |
---|---|---|
EnforceLibraryOrder ( ) : void | ||
GetEditorFMODPlatform ( ) : FMODPlatform | ||
To3DAttributes ( GameObject go, Rigidbody rigidbody = null ) : FMOD.ATTRIBUTES_3D | ||
To3DAttributes ( Transform transform, Rigidbody rigidbody = null ) : FMOD.ATTRIBUTES_3D | ||
To3DAttributes ( this pos ) : FMOD.ATTRIBUTES_3D | ||
ToFMODVector ( this vec ) : FMOD.VECTOR |
Méthode | Description | |
---|---|---|
GetBankPath ( string bankName ) : string | ||
GetCurrentPlatform ( ) : FMODPlatform | ||
GetPluginPath ( string pluginName ) : string |
public static EnforceLibraryOrder ( ) : void | ||
Résultat | void |
public static GetEditorFMODPlatform ( ) : FMODPlatform | ||
Résultat | FMODPlatform |
public static To3DAttributes ( GameObject go, Rigidbody rigidbody = null ) : FMOD.ATTRIBUTES_3D | ||
go | GameObject | |
rigidbody | Rigidbody | |
Résultat | FMOD.ATTRIBUTES_3D |
public static To3DAttributes ( Transform transform, Rigidbody rigidbody = null ) : FMOD.ATTRIBUTES_3D | ||
transform | Transform | |
rigidbody | Rigidbody | |
Résultat | FMOD.ATTRIBUTES_3D |
public static To3DAttributes ( this pos ) : FMOD.ATTRIBUTES_3D | ||
pos | this | |
Résultat | FMOD.ATTRIBUTES_3D |
public static ToFMODVector ( this vec ) : FMOD.VECTOR | ||
vec | this | |
Résultat | FMOD.VECTOR |