C# Class FMODUnity.RuntimeUtils

Show file Open project: fmod/UnityIntegration Class Usage Examples

Public Methods

Method Description
EnforceLibraryOrder ( ) : void
GetEditorFMODPlatform ( ) : FMODPlatform
To3DAttributes ( GameObject go, Rigidbody rigidbody = null ) : FMOD.ATTRIBUTES_3D
To3DAttributes ( Transform transform, Rigidbody rigidbody = null ) : FMOD.ATTRIBUTES_3D
To3DAttributes ( this pos ) : FMOD.ATTRIBUTES_3D
ToFMODVector ( this vec ) : FMOD.VECTOR

Private Methods

Method Description
GetBankPath ( string bankName ) : string
GetCurrentPlatform ( ) : FMODPlatform
GetPluginPath ( string pluginName ) : string

Method Details

EnforceLibraryOrder() public static method

public static EnforceLibraryOrder ( ) : void
return void

GetEditorFMODPlatform() public static method

public static GetEditorFMODPlatform ( ) : FMODPlatform
return FMODPlatform

To3DAttributes() public static method

public static To3DAttributes ( GameObject go, Rigidbody rigidbody = null ) : FMOD.ATTRIBUTES_3D
go GameObject
rigidbody Rigidbody
return FMOD.ATTRIBUTES_3D

To3DAttributes() public static method

public static To3DAttributes ( Transform transform, Rigidbody rigidbody = null ) : FMOD.ATTRIBUTES_3D
transform Transform
rigidbody Rigidbody
return FMOD.ATTRIBUTES_3D

To3DAttributes() public static method

public static To3DAttributes ( this pos ) : FMOD.ATTRIBUTES_3D
pos this
return FMOD.ATTRIBUTES_3D

ToFMODVector() public static method

public static ToFMODVector ( this vec ) : FMOD.VECTOR
vec this
return FMOD.VECTOR