Méthode | Description | |
---|---|---|
AnimateTile ( int &frame, int &frameCounter ) : void | ||
HitWire ( int i, int j ) : void | ||
KillMultiTile ( int i, int j, int frameX, int frameY ) : void | ||
MouseOver ( int i, int j ) : void | ||
NearbyEffects ( int i, int j, bool closer ) : void | ||
PreDraw ( int i, int j, |
||
RightClick ( int i, int j ) : void | ||
SetDefaults ( ) : void |
public AnimateTile ( int &frame, int &frameCounter ) : void | ||
frame | int | |
frameCounter | int | |
Résultat | void |
public KillMultiTile ( int i, int j, int frameX, int frameY ) : void | ||
i | int | |
j | int | |
frameX | int | |
frameY | int | |
Résultat | void |
public NearbyEffects ( int i, int j, bool closer ) : void | ||
i | int | |
j | int | |
closer | bool | |
Résultat | void |
public PreDraw ( int i, int j, |
||
i | int | |
j | int | |
spriteBatch | ||
Résultat | bool |