Méthode | Description | |
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Draw ( |
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GameplayScreen ( Microsoft.Xna.Framework.Game game, |
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Initialize ( ) : void | ||
Update ( |
Méthode | Description | |
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LoadContent ( ) : void | ||
UnloadContent ( ) : void |
Méthode | Description | |
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DrawPlayerCamera ( |
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HandleInput ( ) : void |
Handles input for quitting or changing the bloom settings.
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public Draw ( |
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gameTime | ||
Résultat | void |
public GameplayScreen ( Microsoft.Xna.Framework.Game game, |
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game | Microsoft.Xna.Framework.Game | |
manager | ||
Résultat | System |
public Update ( |
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gameTime | ||
Résultat | void |