Méthode | Description | |
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Draw ( |
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Turret ( DnK gameRef, Entity parent, Entity target, |
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Update ( |
Méthode | Description | |
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LoadContent ( ) : void |
Méthode | Description | |
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UpdatePosition ( ) : void |
public Draw ( |
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gameTime | ||
Résultat | void |
public Turret ( DnK gameRef, Entity parent, Entity target, |
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gameRef | DnK | |
parent | Entity | |
target | Entity | |
moverManager | ||
initialPosition | Vector2 | |
pattern | ||
color | Color | |
Résultat | System |
public Update ( |
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gameTime | ||
Résultat | void |