C# Class Alexandria.Engines.UltimaUnderworld.Graphic

Inheritance: Glare.Assets.IndexedTextureAsset
Afficher le fichier Open project: Burton-Radons/Alexandria

Private Methods

Méthode Description
Graphic ( GraphicArchive archive, AssetLoader loader, int index, int length, int width, int height, PaletteAsset palette, int aux = null, int auxOffset ) : System
Load ( BinaryReader reader, int width, int height, PaletteAsset palette, byte format, int aux = null, int auxOffset ) : void
LoadRLE ( int indices, BinaryReader reader, int width, int height, int codeSize, int aux = null, int auxOffset ) : void