Name |
Description |
AddBook |
A basic page that provides characteristics common to most applications. |
AlexandriaManager |
Asset manager for Alexandria. |
AlexandriaPlugin |
A plugin for Alexandria. This includes Game and Engine support. |
AlexandriaPluginFormatAsset |
A derived class from PluginFormatAsset that can detect GameInstances. |
App |
Provides application-specific behavior to supplement the default Application class. |
BackgroundOperation |
This describes a background operation that occurs for an AlexandriaManager. |
BetterRichTextBox |
|
CheckIn |
A basic page that provides characteristics common to most applications. |
Checkout |
The page for checking out books |
Engine |
A common engine that has been used for a number of different games. The Unreal Engine is a good example of that. |
Game |
This describes an individual game. This may be part of an Alexandria.Engine, or may directly be related to a AlexandriaPlugin. |
GameInstance |
This describes an instance of a game. |
IniFile |
.ini configuration file loading. |
IniFileBehavior |
Behavior for a IniFile. This describes how the file is laid out - delimiters, comments, line continuation escapes, and so on. |
IniFileSection |
A section within an IniFile. |
IniFileSetting |
A setting within an IniFileSection. |
MainPage |
The home page for the application |
PathState |
State that operates within a directory. |
PathStateAsset |
An asset within a State. |
Platform |
A type of Engine that refers to a physical system, such as a Commodore 64 or a Nintendo Entertainment System. |
PutAway |
A basic page that provides characteristics common to most applications. |
Raster |
An indexed raster image that can be useful for a variety of systems. |
RichTextBuilder |
A builder for RTF text. |
State |
State for a Game. |