C# (CSharp) Alexandria Namespace

Nested Namespaces

Alexandria.Backend
Alexandria.Browser
Alexandria.Client
Alexandria.Common
Alexandria.Compression
Alexandria.Controls
Alexandria.Engines
Alexandria.Games
Alexandria.General
Alexandria.Messages
Alexandria.Platforms
Alexandria.Plugins
Alexandria.Properties

Сlasses

Name Description
AddBook A basic page that provides characteristics common to most applications.
AlexandriaManager Asset manager for Alexandria.
AlexandriaPlugin A plugin for Alexandria. This includes Game and Engine support.
AlexandriaPluginFormatAsset A derived class from PluginFormatAsset that can detect GameInstances.
App Provides application-specific behavior to supplement the default Application class.
BackgroundOperation This describes a background operation that occurs for an AlexandriaManager.
BetterRichTextBox
CheckIn A basic page that provides characteristics common to most applications.
Checkout The page for checking out books
Engine A common engine that has been used for a number of different games. The Unreal Engine is a good example of that.
Game This describes an individual game. This may be part of an Alexandria.Engine, or may directly be related to a AlexandriaPlugin.
GameInstance This describes an instance of a game.
IniFile .ini configuration file loading.
IniFileBehavior Behavior for a IniFile. This describes how the file is laid out - delimiters, comments, line continuation escapes, and so on.
IniFileSection A section within an IniFile.
IniFileSetting A setting within an IniFileSection.
MainPage The home page for the application
PathState State that operates within a directory.
PathStateAsset An asset within a State.
Platform A type of Engine that refers to a physical system, such as a Commodore 64 or a Nintendo Entertainment System.
PutAway A basic page that provides characteristics common to most applications.
Raster An indexed raster image that can be useful for a variety of systems.
RichTextBuilder A builder for RTF text.
State State for a Game.