C# Class RTSCam, ES2015F

RTS-like camera Camera move: on the borders of the screen, or ASDW keys Camera rotation: QE keys Zoom: mouse wheel, button 3 resets the zoom INPUT MANAGER: Uses standard Horizontal and Vertical axis in Unity3D; Must define CamRotation;
Inheritance: MonoBehaviour
Afficher le fichier Open project: jgirald/ES2015F Class Usage Examples

Méthodes publiques

Свойство Type Description
XZ_speed float
Y_speed float

Méthodes publiques

Méthode Description
Update ( ) : void

Method Details

Update() public méthode

public Update ( ) : void
Résultat void

Property Details

XZ_speed public_oe property

public float XZ_speed
Résultat float

Y_speed public_oe property

public float Y_speed
Résultat float