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RTSCam
C# Class RTSCam, ES2015F
RTS-like camera Camera move: on the borders of the screen, or ASDW keys Camera rotation: QE keys Zoom: mouse wheel, button 3 resets the zoom INPUT MANAGER: Uses standard Horizontal and Vertical axis in Unity3D; Must define CamRotation;
Inheritance:
MonoBehaviour
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Open project: jgirald/ES2015F
Class Usage Examples
Public Properties
Property
Type
Description
XZ_speed
float
Y_speed
float
Public Methods
Method
Description
Update
( ) :
void
Method Details
Update()
public
method
public
Update
( ) :
void
return
void
Property Details
XZ_speed
public_oe property
public
float
XZ_speed
return
float
Y_speed
public_oe property
public
float
Y_speed
return
float