Свойство | Type | Description | |
---|---|---|---|
isDropped | bool |
Méthode | Description | |
---|---|---|
Drop ( GameObject _player, NymphSpawning, _nymphSpawning ) : void | ||
GetNymphDestination ( ) : Vector3 | ||
GetOriginalRotation ( ) : Quaternion | ||
NymphPickup ( GameObject _nymph ) : bool | ||
Pickup ( GameObject _player ) : void |
Méthode | Description | |
---|---|---|
Awake ( ) : void |
public Drop ( GameObject _player, NymphSpawning, _nymphSpawning ) : void | ||
_player | GameObject | |
_nymphSpawning | NymphSpawning, | |
Résultat | void |
public GetOriginalRotation ( ) : Quaternion | ||
Résultat | Quaternion |
public NymphPickup ( GameObject _nymph ) : bool | ||
_nymph | GameObject | |
Résultat | bool |
public Pickup ( GameObject _player ) : void | ||
_player | GameObject | |
Résultat | void |