C# Class LuaAssetBundleBuilder, slua_advanced

Afficher le fichier Open project: wlgys8/slua_advanced Class Usage Examples

Méthodes publiques

Méthode Description
Build ( string outputDir, string inputs, BuildTarget, targetPlatform ) : void
BuildWithByteCode ( string outputDir, string inputs, BuildTarget, targetPlatform ) : void
BuildWithRaw ( string outputDir, string inputs, BuildTarget, targetPlatform ) : void
Compile ( ) : ShellHelper.ShellRequest,
Compile ( string input ) : ShellHelper.ShellRequest,
LuaAssetBundleBuilder ( ) : System.Collections
LuaAssetBundleBuilder ( string luaCompiler ) : System.Collections

Private Methods

Méthode Description
RenameFile ( string from, string to ) : void

Method Details

Build() public méthode

public Build ( string outputDir, string inputs, BuildTarget, targetPlatform ) : void
outputDir string
inputs string
targetPlatform BuildTarget,
Résultat void

BuildWithByteCode() public méthode

public BuildWithByteCode ( string outputDir, string inputs, BuildTarget, targetPlatform ) : void
outputDir string
inputs string
targetPlatform BuildTarget,
Résultat void

BuildWithRaw() public méthode

public BuildWithRaw ( string outputDir, string inputs, BuildTarget, targetPlatform ) : void
outputDir string
inputs string
targetPlatform BuildTarget,
Résultat void

Compile() public méthode

public Compile ( ) : ShellHelper.ShellRequest,
Résultat ShellHelper.ShellRequest,

Compile() public méthode

public Compile ( string input ) : ShellHelper.ShellRequest,
input string
Résultat ShellHelper.ShellRequest,

LuaAssetBundleBuilder() public méthode

public LuaAssetBundleBuilder ( ) : System.Collections
Résultat System.Collections

LuaAssetBundleBuilder() public méthode

public LuaAssetBundleBuilder ( string luaCompiler ) : System.Collections
luaCompiler string
Résultat System.Collections