C# Class LuaAssetBundleBuilder, slua_advanced

Mostrar archivo Open project: wlgys8/slua_advanced Class Usage Examples

Public Methods

Method Description
Build ( string outputDir, string inputs, BuildTarget, targetPlatform ) : void
BuildWithByteCode ( string outputDir, string inputs, BuildTarget, targetPlatform ) : void
BuildWithRaw ( string outputDir, string inputs, BuildTarget, targetPlatform ) : void
Compile ( ) : ShellHelper.ShellRequest,
Compile ( string input ) : ShellHelper.ShellRequest,
LuaAssetBundleBuilder ( ) : System.Collections
LuaAssetBundleBuilder ( string luaCompiler ) : System.Collections

Private Methods

Method Description
RenameFile ( string from, string to ) : void

Method Details

Build() public method

public Build ( string outputDir, string inputs, BuildTarget, targetPlatform ) : void
outputDir string
inputs string
targetPlatform BuildTarget,
return void

BuildWithByteCode() public method

public BuildWithByteCode ( string outputDir, string inputs, BuildTarget, targetPlatform ) : void
outputDir string
inputs string
targetPlatform BuildTarget,
return void

BuildWithRaw() public method

public BuildWithRaw ( string outputDir, string inputs, BuildTarget, targetPlatform ) : void
outputDir string
inputs string
targetPlatform BuildTarget,
return void

Compile() public method

public Compile ( ) : ShellHelper.ShellRequest,
return ShellHelper.ShellRequest,

Compile() public method

public Compile ( string input ) : ShellHelper.ShellRequest,
input string
return ShellHelper.ShellRequest,

LuaAssetBundleBuilder() public method

public LuaAssetBundleBuilder ( ) : System.Collections
return System.Collections

LuaAssetBundleBuilder() public method

public LuaAssetBundleBuilder ( string luaCompiler ) : System.Collections
luaCompiler string
return System.Collections