Свойство | Type | Description | |
---|---|---|---|
Instance | GlobalControl, | ||
IsSceneBeingLoaded | bool | ||
IsSceneBeingTransitioned | bool | ||
LocalCopyOfData | PlayerStatistics, | ||
Player | GameObject | ||
SavedLists | List |
||
TransitionTarget | Transform | ||
savedPlayerData | PlayerStatistics, |
Méthode | Description | |
---|---|---|
FireSaveEvent ( ) : void | ||
GetListForScene ( ) : SavedDroppableList, | ||
InitializeSceneList ( ) : void | ||
LoadData ( ) : void | ||
SaveData ( ) : void |
Méthode | Description | |
---|---|---|
Awake ( ) : void |
public GetListForScene ( ) : SavedDroppableList, | ||
Résultat | SavedDroppableList, |
public PlayerStatistics, LocalCopyOfData | ||
Résultat | PlayerStatistics, |