C# Class FileLoader, DsynBio

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Méthodes publiques

Свойство Type Description
_reactionFile UnityEngine.TextAsset

Méthodes publiques

Méthode Description
FileLoader ( ) : System
loadMoleculesFromFile ( TextAsset filePath ) : LinkedList
loadMoleculesFromFile ( string filePath ) : LinkedList
loadReactionsFromFile ( TextAsset filePath ) : LinkedList
loadReactionsFromFile ( string filePath ) : LinkedList

Private Methods

Méthode Description
loadMolecule ( XmlNode, node, ArrayList, molecules ) : bool
loadMolecules ( XmlNode, node, ArrayList, molecules ) : bool
loadReactions ( XmlNode, node, LinkedList reactions ) : bool
storeMolecule ( XmlNode, node, Molecule, type, ArrayList, molecules ) : bool

Method Details

FileLoader() public méthode

public FileLoader ( ) : System
Résultat System

loadMoleculesFromFile() public méthode

public loadMoleculesFromFile ( TextAsset filePath ) : LinkedList
filePath UnityEngine.TextAsset
Résultat LinkedList

loadMoleculesFromFile() public méthode

public loadMoleculesFromFile ( string filePath ) : LinkedList
filePath string
Résultat LinkedList

loadReactionsFromFile() public méthode

public loadReactionsFromFile ( TextAsset filePath ) : LinkedList
filePath UnityEngine.TextAsset
Résultat LinkedList

loadReactionsFromFile() public méthode

public loadReactionsFromFile ( string filePath ) : LinkedList
filePath string
Résultat LinkedList

Property Details

_reactionFile public_oe property

public TextAsset,UnityEngine _reactionFile
Résultat UnityEngine.TextAsset