C# Class EmotivCtrl, community-sdk

Inheritance: MonoBehaviour
Afficher le fichier Open project: Emotiv/community-sdk Class Usage Examples

Méthodes publiques

Свойство Type Description
engine EmoEngine
engineUserID int
message_box Text
modal GameObject
password InputField,
profileName InputField,
userCloudID int
userName InputField,

Méthodes publiques

Méthode Description
AceptTrainig ( bool accept ) : void
Close ( ) : void
CloudConnected ( ) : bool
LoadProfile ( ) : void
SaveProfile ( ) : void
TrainNeutral ( ) : void
TrainPush ( ) : void
TrainingCompleted ( object sender, EmoEngineEventArgs e ) : void
TrainingRejected ( object sender, EmoEngineEventArgs e ) : void
TrainingReset ( object sender, EmoEngineEventArgs e ) : void
TrainingStarted ( object sender, EmoEngineEventArgs e ) : void
TrainingSucceeded ( object sender, EmoEngineEventArgs e ) : void

Private Methods

Méthode Description
Awake ( ) : void
EmotivConnected ( object sender, EmoEngineEventArgs e ) : void
EmotivDisconnected ( object sender, EmoEngineEventArgs e ) : void
OnApplicationQuit ( ) : void
Start ( ) : void
Update ( ) : void
UserAddedEvent ( object sender, EmoEngineEventArgs e ) : void
UserRemovedEvent ( object sender, EmoEngineEventArgs e ) : void

Method Details

AceptTrainig() public méthode

public AceptTrainig ( bool accept ) : void
accept bool
Résultat void

Close() public méthode

public Close ( ) : void
Résultat void

CloudConnected() public méthode

public CloudConnected ( ) : bool
Résultat bool

LoadProfile() public méthode

public LoadProfile ( ) : void
Résultat void

SaveProfile() public méthode

public SaveProfile ( ) : void
Résultat void

TrainNeutral() public méthode

public TrainNeutral ( ) : void
Résultat void

TrainPush() public méthode

public TrainPush ( ) : void
Résultat void

TrainingCompleted() public méthode

public TrainingCompleted ( object sender, EmoEngineEventArgs e ) : void
sender object
e EmoEngineEventArgs
Résultat void

TrainingRejected() public méthode

public TrainingRejected ( object sender, EmoEngineEventArgs e ) : void
sender object
e EmoEngineEventArgs
Résultat void

TrainingReset() public méthode

public TrainingReset ( object sender, EmoEngineEventArgs e ) : void
sender object
e EmoEngineEventArgs
Résultat void

TrainingStarted() public méthode

public TrainingStarted ( object sender, EmoEngineEventArgs e ) : void
sender object
e EmoEngineEventArgs
Résultat void

TrainingSucceeded() public méthode

public TrainingSucceeded ( object sender, EmoEngineEventArgs e ) : void
sender object
e EmoEngineEventArgs
Résultat void

Property Details

engine public_oe static_oe property

public static EmoEngine engine
Résultat EmoEngine

engineUserID public_oe static_oe property

public static int engineUserID
Résultat int

message_box public_oe property

public Text message_box
Résultat Text

modal public_oe property

public GameObject modal
Résultat GameObject

password public_oe property

public InputField, password
Résultat InputField,

profileName public_oe property

public InputField, profileName
Résultat InputField,

userCloudID public_oe static_oe property

public static int userCloudID
Résultat int

userName public_oe property

public InputField, userName
Résultat InputField,