Свойство | Type | Description | |
---|---|---|---|
coverTexture | |||
cycleTexture | |||
dayLength | float | ||
endingAngle | float | ||
limitTime | bool | ||
startingAngle | float | ||
totalTime | float |
Méthode | Description | |
---|---|---|
OnDestroy ( ) : void | ||
OnGUI ( ) : void | ||
Start ( ) : void |
Méthode | Description | |
---|---|---|
GameUpdate ( ) : void | ||
RegisterListeners ( ) : void | ||
UnregisterListeners ( ) : void |
public Texture2D,UnityEngine coverTexture | ||
Résultat |
public Texture2D,UnityEngine cycleTexture | ||
Résultat |