C# Class Bunker, SpaceInvadersRemake

Inheritance: Building
Afficher le fichier Open project: skahal/SpaceInvadersRemake Class Usage Examples

Méthodes publiques

Свойство Type Description
HorizontalPixelsDestroyedPerShoot int
MaxShootSupportedInPoint int
MinimumHitPixelsToBlockProjectile int

Méthodes publiques

Méthode Description
Awake ( ) : void
DestroyHorizontalPizels ( int pixelY, int x, int halfWidth, int hitPixelsByShoot, int &hitPixelsCount ) : void
OnTriggerEnter2D ( Collider2D other ) : void

Private Methods

Méthode Description
DestroyPoint ( RaycastHit2D hit, bool isAlienTarget ) : bool

Method Details

Awake() public méthode

public Awake ( ) : void
Résultat void

DestroyHorizontalPizels() public méthode

public DestroyHorizontalPizels ( int pixelY, int x, int halfWidth, int hitPixelsByShoot, int &hitPixelsCount ) : void
pixelY int
x int
halfWidth int
hitPixelsByShoot int
hitPixelsCount int
Résultat void

OnTriggerEnter2D() public méthode

public OnTriggerEnter2D ( Collider2D other ) : void
other UnityEngine.Collider2D
Résultat void

Property Details

HorizontalPixelsDestroyedPerShoot public_oe property

public int HorizontalPixelsDestroyedPerShoot
Résultat int

MaxShootSupportedInPoint public_oe property

public int MaxShootSupportedInPoint
Résultat int

MinimumHitPixelsToBlockProjectile public_oe property

public int MinimumHitPixelsToBlockProjectile
Résultat int