C# Class Bunker, SpaceInvadersRemake

Inheritance: Building
Show file Open project: skahal/SpaceInvadersRemake Class Usage Examples

Public Properties

Property Type Description
HorizontalPixelsDestroyedPerShoot int
MaxShootSupportedInPoint int
MinimumHitPixelsToBlockProjectile int

Public Methods

Method Description
Awake ( ) : void
DestroyHorizontalPizels ( int pixelY, int x, int halfWidth, int hitPixelsByShoot, int &hitPixelsCount ) : void
OnTriggerEnter2D ( Collider2D other ) : void

Private Methods

Method Description
DestroyPoint ( RaycastHit2D hit, bool isAlienTarget ) : bool

Method Details

Awake() public method

public Awake ( ) : void
return void

DestroyHorizontalPizels() public method

public DestroyHorizontalPizels ( int pixelY, int x, int halfWidth, int hitPixelsByShoot, int &hitPixelsCount ) : void
pixelY int
x int
halfWidth int
hitPixelsByShoot int
hitPixelsCount int
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

Property Details

HorizontalPixelsDestroyedPerShoot public property

public int HorizontalPixelsDestroyedPerShoot
return int

MaxShootSupportedInPoint public property

public int MaxShootSupportedInPoint
return int

MinimumHitPixelsToBlockProjectile public property

public int MinimumHitPixelsToBlockProjectile
return int