Method | Description | |
---|---|---|
Initialize ( IScene scene, IConfigSource source ) : void | ||
TerrainToBitmap ( |
Method | Description | |
---|---|---|
DeserializeCache ( string file ) : bool | ||
ReadCacheMap ( ) : void | ||
S ( float v ) : float | ||
SaveCache ( ) : void | ||
SerializeCache ( ) : OSDMap | ||
computeAverageColor ( |
||
computeAverageColor ( UUID textureID, Color defaultColor ) : Color | ||
fetchTexture ( UUID id ) : |
||
getHeight ( ITerrainChannel hm, int x, int y ) : float | ||
interpolateHSV ( |
public Initialize ( IScene scene, IConfigSource source ) : void | ||
scene | IScene | |
source | IConfigSource | |
return | void |
public TerrainToBitmap ( |
||
mapbmp | ||
return |