Method | Description | |
---|---|---|
AddRegion ( IScene scene ) : void | ||
Close ( ) : void | ||
GetCurrentDayCycle ( ) : |
||
Initialize ( IConfigSource source ) : void | ||
RegionLoaded ( IScene scene ) : void | ||
RemoveRegion ( IScene scene ) : void | ||
SetDayCycle ( |
||
TriggerWindlightUpdate ( int interpolate ) : void |
Method | Description | |
---|---|---|
BuildEQM ( int interpolate ) : OSD | ||
EnvironmentSettings ( UUID agentID ) : byte[] | ||
EventManager_OnRegisterCaps ( UUID agentID, IHttpServer server ) : OSDMap | ||
SetEnvironment ( Stream request, UUID agentID ) : byte[] |
public GetCurrentDayCycle ( ) : |
||
return |
public Initialize ( IConfigSource source ) : void | ||
source | IConfigSource | |
return | void |
public SetDayCycle ( |
||
cycle | ||
return | void |
public TriggerWindlightUpdate ( int interpolate ) : void | ||
interpolate | int | |
return | void |