Méthode | Description | |
---|---|---|
AddRegion ( IScene scene ) : void | ||
Close ( ) : void | ||
GetCurrentDayCycle ( ) : |
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Initialize ( IConfigSource source ) : void | ||
RegionLoaded ( IScene scene ) : void | ||
RemoveRegion ( IScene scene ) : void | ||
SetDayCycle ( |
||
TriggerWindlightUpdate ( int interpolate ) : void |
Méthode | Description | |
---|---|---|
BuildEQM ( int interpolate ) : OSD | ||
EnvironmentSettings ( UUID agentID ) : byte[] | ||
EventManager_OnRegisterCaps ( UUID agentID, IHttpServer server ) : OSDMap | ||
SetEnvironment ( Stream request, UUID agentID ) : byte[] |
public GetCurrentDayCycle ( ) : |
||
Résultat |
public Initialize ( IConfigSource source ) : void | ||
source | IConfigSource | |
Résultat | void |
public RegionLoaded ( IScene scene ) : void | ||
scene | IScene | |
Résultat | void |
public RemoveRegion ( IScene scene ) : void | ||
scene | IScene | |
Résultat | void |
public SetDayCycle ( |
||
cycle | ||
Résultat | void |
public TriggerWindlightUpdate ( int interpolate ) : void | ||
interpolate | int | |
Résultat | void |