C# Class Unity.IL2CPP.Common.AssemblyLoader

Inheritance: IAssemblyLoader
Mostrar archivo Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Methods

Method Description
AddSearchDirectory ( NiceIO.NPath path ) : void
AssemblyLoader ( IEnumerable searchDirectories, [ readSymbols, [ applyWindowsRuntimeProjections ) : Mono.Cecil
IsAssemblyCached ( string name ) : bool
Load ( string name ) : AssemblyDefinition
Resolve ( IMetadataScope scope ) : AssemblyDefinition

Private Methods

Method Description
GetReference ( IMetadataScope scope ) : Mono.Cecil.AssemblyNameReference

Method Details

AddSearchDirectory() public method

public AddSearchDirectory ( NiceIO.NPath path ) : void
path NiceIO.NPath
return void

AssemblyLoader() public method

public AssemblyLoader ( IEnumerable searchDirectories, [ readSymbols, [ applyWindowsRuntimeProjections ) : Mono.Cecil
searchDirectories IEnumerable
readSymbols [
applyWindowsRuntimeProjections [
return Mono.Cecil

IsAssemblyCached() public method

public IsAssemblyCached ( string name ) : bool
name string
return bool

Load() public method

public Load ( string name ) : AssemblyDefinition
name string
return Mono.Cecil.AssemblyDefinition

Resolve() public method

public Resolve ( IMetadataScope scope ) : AssemblyDefinition
scope IMetadataScope
return Mono.Cecil.AssemblyDefinition