C# Class Terraria.Mount.MountData

Mostrar archivo Open project: EmuDevs/EDTerraria Class Usage Examples

Public Properties

Property Type Description
Minecart bool
MinecartDirectional bool
MinecartDust Action
abilityChargeMax int
abilityCooldown int
abilityDuration int
acceleration float
backTexture Terraria.Texture2D
backTextureExtra Terraria.Texture2D
backTextureExtraGlow Terraria.Texture2D
backTextureGlow Terraria.Texture2D
blockExtraJumps bool
bodyFrame int
buff int
constantJump bool
dashSpeed float
dashingFrameCount int
dashingFrameDelay int
dashingFrameStart int
emitsLight bool
extraBuff int
fallDamage float
fatigueMax int
flightTimeMax int
flyingFrameCount int
flyingFrameDelay int
flyingFrameStart int
frontTexture Terraria.Texture2D
frontTextureExtra Terraria.Texture2D
frontTextureExtraGlow Terraria.Texture2D
frontTextureGlow Terraria.Texture2D
heightBoost int
idleFrameCount int
idleFrameDelay int
idleFrameLoop bool
idleFrameStart int
inAirFrameCount int
inAirFrameDelay int
inAirFrameStart int
jumpHeight int
jumpSpeed float
lightColor System.Vector3
playerHeadOffset int
playerYOffsets int[]
runSpeed float
runningFrameCount int
runningFrameDelay int
runningFrameStart int
spawnDust int
spawnDustNoGravity bool
standingFrameCount int
standingFrameDelay int
standingFrameStart int
swimFrameCount int
swimFrameDelay int
swimFrameStart int
swimSpeed float
textureHeight int
textureWidth int
totalFrames int
usesHover bool
xOffset int
yOffset int

Property Details

Minecart public_oe property

public bool Minecart
return bool

MinecartDirectional public_oe property

public bool MinecartDirectional
return bool

MinecartDust public_oe property

public Action MinecartDust
return Action

abilityChargeMax public_oe property

public int abilityChargeMax
return int

abilityCooldown public_oe property

public int abilityCooldown
return int

abilityDuration public_oe property

public int abilityDuration
return int

acceleration public_oe property

public float acceleration
return float

backTexture public_oe property

public Texture2D,Terraria backTexture
return Terraria.Texture2D

backTextureExtra public_oe property

public Texture2D,Terraria backTextureExtra
return Terraria.Texture2D

backTextureExtraGlow public_oe property

public Texture2D,Terraria backTextureExtraGlow
return Terraria.Texture2D

backTextureGlow public_oe property

public Texture2D,Terraria backTextureGlow
return Terraria.Texture2D

blockExtraJumps public_oe property

public bool blockExtraJumps
return bool

bodyFrame public_oe property

public int bodyFrame
return int

buff public_oe property

public int buff
return int

constantJump public_oe property

public bool constantJump
return bool

dashSpeed public_oe property

public float dashSpeed
return float

dashingFrameCount public_oe property

public int dashingFrameCount
return int

dashingFrameDelay public_oe property

public int dashingFrameDelay
return int

dashingFrameStart public_oe property

public int dashingFrameStart
return int

emitsLight public_oe property

public bool emitsLight
return bool

extraBuff public_oe property

public int extraBuff
return int

fallDamage public_oe property

public float fallDamage
return float

fatigueMax public_oe property

public int fatigueMax
return int

flightTimeMax public_oe property

public int flightTimeMax
return int

flyingFrameCount public_oe property

public int flyingFrameCount
return int

flyingFrameDelay public_oe property

public int flyingFrameDelay
return int

flyingFrameStart public_oe property

public int flyingFrameStart
return int

frontTexture public_oe property

public Texture2D,Terraria frontTexture
return Terraria.Texture2D

frontTextureExtra public_oe property

public Texture2D,Terraria frontTextureExtra
return Terraria.Texture2D

frontTextureExtraGlow public_oe property

public Texture2D,Terraria frontTextureExtraGlow
return Terraria.Texture2D

frontTextureGlow public_oe property

public Texture2D,Terraria frontTextureGlow
return Terraria.Texture2D

heightBoost public_oe property

public int heightBoost
return int

idleFrameCount public_oe property

public int idleFrameCount
return int

idleFrameDelay public_oe property

public int idleFrameDelay
return int

idleFrameLoop public_oe property

public bool idleFrameLoop
return bool

idleFrameStart public_oe property

public int idleFrameStart
return int

inAirFrameCount public_oe property

public int inAirFrameCount
return int

inAirFrameDelay public_oe property

public int inAirFrameDelay
return int

inAirFrameStart public_oe property

public int inAirFrameStart
return int

jumpHeight public_oe property

public int jumpHeight
return int

jumpSpeed public_oe property

public float jumpSpeed
return float

lightColor public_oe property

public Vector3,System lightColor
return System.Vector3

playerHeadOffset public_oe property

public int playerHeadOffset
return int

playerYOffsets public_oe property

public int[] playerYOffsets
return int[]

runSpeed public_oe property

public float runSpeed
return float

runningFrameCount public_oe property

public int runningFrameCount
return int

runningFrameDelay public_oe property

public int runningFrameDelay
return int

runningFrameStart public_oe property

public int runningFrameStart
return int

spawnDust public_oe property

public int spawnDust
return int

spawnDustNoGravity public_oe property

public bool spawnDustNoGravity
return bool

standingFrameCount public_oe property

public int standingFrameCount
return int

standingFrameDelay public_oe property

public int standingFrameDelay
return int

standingFrameStart public_oe property

public int standingFrameStart
return int

swimFrameCount public_oe property

public int swimFrameCount
return int

swimFrameDelay public_oe property

public int swimFrameDelay
return int

swimFrameStart public_oe property

public int swimFrameStart
return int

swimSpeed public_oe property

public float swimSpeed
return float

textureHeight public_oe property

public int textureHeight
return int

textureWidth public_oe property

public int textureWidth
return int

totalFrames public_oe property

public int totalFrames
return int

usesHover public_oe property

public bool usesHover
return bool

xOffset public_oe property

public int xOffset
return int

yOffset public_oe property

public int yOffset
return int