C# Class Tachycardia.Character

Inheritance: GameObject
Mostrar archivo Open project: secred/Tachycardia Class Usage Examples

Public Properties

Property Type Description
m_Control PlayerController
m_Entity System.Entity
m_HeadOffset System.Vector3
m_Node SceneNode

Public Methods

Method Description
Character ( string meshName, float mass ) : System
Character ( string meshName, float mass, bool npc ) : System
SetPosition ( System.Vector3 position ) : void
Update ( ) : void

Method Details

Character() public method

public Character ( string meshName, float mass ) : System
meshName string
mass float
return System

Character() public method

public Character ( string meshName, float mass, bool npc ) : System
meshName string
mass float
npc bool
return System

SetPosition() public method

public SetPosition ( System.Vector3 position ) : void
position System.Vector3
return void

Update() public method

public Update ( ) : void
return void

Property Details

m_Control public_oe property

public PlayerController,Tachycardia m_Control
return PlayerController

m_Entity public_oe property

public Entity,System m_Entity
return System.Entity

m_HeadOffset public_oe property

public Vector3,System m_HeadOffset
return System.Vector3

m_Node public_oe property

public SceneNode m_Node
return SceneNode