C# Class SpriteAnimationPreview.OverrideEditor

Inheritance: UnityEditor.Editor
Mostrar archivo Open project: anchan828/sprite-animation-preview

Public Methods

Method Description
GetInfoString ( ) : string
GetPreviewTitle ( ) : GUIContent
OnInspectorGUI ( ) : void
OnPreviewSettings ( ) : void
ReloadPreviewInstances ( ) : void
RenderStaticPreview ( string assetPath, Object subAssets, int width, int height ) : Texture2D
RequiresConstantRepaint ( ) : bool
UseDefaultMargins ( ) : bool

Protected Methods

Method Description
GetBaseEditor ( ) : Editor
OnHeaderGUI ( ) : void

Method Details

GetBaseEditor() protected abstract method

protected abstract GetBaseEditor ( ) : Editor
return UnityEditor.Editor

GetInfoString() public method

public GetInfoString ( ) : string
return string

GetPreviewTitle() public method

public GetPreviewTitle ( ) : GUIContent
return GUIContent

OnHeaderGUI() protected method

protected OnHeaderGUI ( ) : void
return void

OnInspectorGUI() public method

public OnInspectorGUI ( ) : void
return void

OnPreviewSettings() public method

public OnPreviewSettings ( ) : void
return void

ReloadPreviewInstances() public method

public ReloadPreviewInstances ( ) : void
return void

RenderStaticPreview() public method

public RenderStaticPreview ( string assetPath, Object subAssets, int width, int height ) : Texture2D
assetPath string
subAssets Object
width int
height int
return Texture2D

RequiresConstantRepaint() public method

public RequiresConstantRepaint ( ) : bool
return bool

UseDefaultMargins() public method

public UseDefaultMargins ( ) : bool
return bool