C# Class RocketLeagueReplayParser.NetworkStream.UniqueId

Mostrar archivo Open project: jjbott/RocketLeagueReplayParser Class Usage Examples

Public Methods

Method Description
Deserialize ( System.IO.BitReader br ) : UniqueId
Serialize ( System.IO.BitWriter bw ) : void
ToString ( ) : string

Protected Methods

Method Description
DeserializeId ( System.IO.BitReader br, UniqueId uid ) : void
SerializeId ( System.IO.BitWriter bw ) : void

Method Details

Deserialize() public static method

public static Deserialize ( System.IO.BitReader br ) : UniqueId
br System.IO.BitReader
return UniqueId

DeserializeId() protected static method

protected static DeserializeId ( System.IO.BitReader br, UniqueId uid ) : void
br System.IO.BitReader
uid UniqueId
return void

Serialize() public method

public Serialize ( System.IO.BitWriter bw ) : void
bw System.IO.BitWriter
return void

SerializeId() protected method

protected SerializeId ( System.IO.BitWriter bw ) : void
bw System.IO.BitWriter
return void

ToString() public method

public ToString ( ) : string
return string